3D Scan

Reality Capture 101 – Welcome to the beginner’s guide

If you do photogrammetry, you will come across a lot of software. This time, we will take a time to learn
about Reality Capture from Capturing Reality.
Along with the process of making the project “Peace and Girls” mentioned several times earlier,
I also give a tip on how to use Reality Capture.

Follow follow me~

1. Photo shoot and camera


Subject: Seongdong Girl Statue of Peace (Wangsimni Station Exit 5)

Shooting start time: 11:00 AM

Shooting end time: 11:16 am

Camera: SONY ILCE-7M2

Camera settings: F-stop F / 10, exposure time 1/3200 sec, ISO-2500

Number of photos: 271 photos

Picture capacity: 2.36 GB

2. Purchase Reality Capture software


You can also purchase a license from the Reality Capture official site, Since we used Reality Capture STEAM, I will explain it as STEAM version ^^

Reality Capture STEAM : Click here to discover more!

Price : USD39.99 for 1month, USD109.99 for 3month

Limited photo alignment: 1000 photos

3. Rendering computer specifications


If you have purchased photos and software, then you will need a rendering computer ^^

We show you the specifications of the rendering computer we used while working on the project “Peace and Girls”!

Let’s see how much time it took through Reality Capture with that specification from now on !!!

4. Align Image


Launch Reality Capture -> WORKFLOW-Inputs -> Select all images to align -> ALIGNMENT-Align images 

If you wait for the alignment image in the same order as above, then Ta-da!


Time taken for alignment image

37.388 seconds

5. Normal Detail


RECONSTRUCTION -> Click Normal Detail !

Save it after aligning the image! Can you keep your files a little safer? You can also reduce wasted time ^^



Please note that normal detailing takes tens of times longer than alignment images!

A little waiting is essential lol:)

Time taken for normal detail

934.186 seconds

6. Simplify


RECONSTRUCTION -> TOOLS -> Simplify Tool -> Simplify Tool at the bottom left -> Type – Relative -> Target triangle percentage – 1 -> Click simplify !

I recommend you do a simplify after the normal detail!

You know what? To get Art&Space IT’s Spatial Digital Twinning Solution  A.eyes ^^

It’s because it makes optimized scan data with low-poly and high-quality!


Time taken for simplify

3.243 seconds

7. Texture


RECONSTRUCTION -> Click Texture !

After simplify, I’m going to have to put on the texture now!


Time taken for texturing

386.470 seconds

8. Mesh editing with A.eyes


About 23 minutes to model 271 photos,
Did you know that it takes 16 minutes for shooting time and travel time + organizing time + opportunity cost?

What if the scan data taken over time doesn’t come out ???
What are you going to do?

So it is necessary to edit the mesh through A.eyes!

9. Texture editing with A.eyes


Now it’s time to edit the texture and complete modeling!

Do you see the wrong parts of the texture returned by Reality Capture only?

Editing texture with A.eyes and clean
It became a better 3D scan ^^

10. Final verification-measurement of actual data and scan data


I measured the accuracy of the scan data even after editing with A.eyes.

I used a tape measure to measure the height of the monument. Its height is 163.3 cm

The height measured with the final data edited with A.eyes is 163.3cm

Accurate scan data without errors !!!

Texture up! Low-poly! Accuracy there! A.eyes!

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